The WW2OL
calibration screen is basically a filter that
changes how the game sees your joysticks
calibration. It is not a replacement for normal
joystick calibration but a way to modify your
exisiting calibration in the game only. WW2OL
supports up to 4 joysticks, each with 8 seperate
axes to be used all at the same time. With the
Calibration Screen you can modify the Deadband
and Fullband and Sensitivity on all 8 axes on
all 4 joysticks in real time [meaning as soon as
you change it, it's already saved]. The
Calibration Screen doesn't show your current
calibration of your joystick drivers, just the
current WW2OL calibration filter you are using
for the selected axis. You'll still need to
calibrate your joystick with it's software
drivers to center your joystick properly but
this screen allows you to adjust the sensitivity
of a joystick's axis based on that
calibration.
1.
The Reset Calibration Button - Pressing
this button will reset the sensitivity curve,
deadband, and fullband on all axes on all
joysticks back to neutral.
2.
Joystick Selection - Check the
appropriate box for the joystick you want to
change the calibration on.
3.
Axis Selction - You can only modify one
axis at a time on one joystick. To switch
between axes, simply hit the appropriate button
for the axis you want and it will highlight
yellow.
4.
Sensitivity Screen - This screen shows
a sensitivity graph with the sensitivity curve
representing what INPUT VALUE is assigned to
which POSITIONAL VALUE along just HALF the
joystick axis but what is shown or changed on
this half of the joystick axis is mirrored on
the other half of the axis (which is not shown).
The numbers on the graph along the bottom of the
screen from left to right indicate the
POSITIONAL VALUE [this number represents where
the joystick is positioned. normally, -1000 to 0
to 1000 (in the case of the x-axis this means
joystick full left(-1000) to center(0) to full
right(1000)), but only half of the joystick
postion is shown here. 0 to 1000 (in the case of
the x-axis, joystick center(0) to full right
side(1000)). this is explained further in the
next section], while the numbers from bottom to
top on the left side of the screen indicate the
INPUT VALUE [0 to 100, this number is what the
game uses to control the function that the axis
is assinged to in the vehicles keymap. for
example, if the joystick axis is set to the
throttle function an INPUT VALUE of 100 would
mean full throttle] and where they intersect is
shown as the Sensitivity Curve. So by changing
the Sensitivity Curve you change what INPUT
VALUE is set to which POSITIONAL VALUE.
5. Deadband Slider -
This slider controls where the INPUT VALUE
begins to be read on the joystick next to the
joystick center. It is represented in the
sensitivity screen by the yellow line abovethe
slider and the actual joystick position it is
set at is shown in the deadband indicator box.
Any movement of the joystick before this line is
read as zero input. This is useful to give your
joystick a little play around joystick center so
random twitching by you or the joystick spiking
doesn't make the position jump on the screen. It
basically increases the size of your joystick
center. Remember that you are changing both
sides of the joystick center, tho the screen
only shows one side.
6. Fullband Slider -
This slider controls where the INPUT VALUE ends
being read on the joystick next to where the
joystick is fully positioned to either far side
of the axis. It is represented in the
sensitivity screen by the red line above the
slider and the actual joystick it is set at is
shown in the fullband indicator box. Any
movement of the joystick after this line is read
as 100% input. This is useful in shortening the
length you need to move the joystick to get to
100% input [where normally it would be read as
100% only when you fully push the joystick to
one side]. It basically decreases the range of
your joystick's throw. Remember you are reducing
the width of both ends of the joystick axis, tho
the screen only shows one side.
7. Deadband Indicator -
The number in the box shows where the deadband
is set on the physical position of the joystick.
[the physical position is shown as the graph
line 0-1000 along the bottom of the sensitivity
screen, with 0 being joystick center and 1000
being the joystick fully extended to one side of
the axis]. So if the deadband is set to 100, you
have a 10% deadband on that axis since 100 is
10% of 1000.
8.
Fullband Indicator - The number in the
box shows where the fullband is set on the
physical position of the joystick. [the physical
position is shown as the graph line 0-1000 along
the bottom of the sensitivity screen, with 0
being joystick center and 1000 being the
joystick fully extended to one side of the
axis]. So if the fullband is set to 900, you
have a 10% fullband on that axis since
900-1000=100 and 100 is 10% of 1000..
9. Sensitivity Controller
Box - The red box allows you to adjust
the Sensitivity Curve. It basically is just
something to grab onto to move the line....
10. Scaling (sensitivity)
Curve - This line shows what INPUT
VALUE is set to which POSITIONAL VALUE [joystick
position]. when the line has no curves such as
in the picture above, the INPUT VALUE is spread
evenly along all points of the joystick position
[POSITIONAL VALUE]. this does not mean that your
joystick driver calibration is perfect but that
WW2OL is not modifying the calibration.